We believe in finding the best talent and giving them as much freedom and responsibility as possible. That’s why we take recruitment Seriously.

At Seriously, it’s a core value to share knowledge and information with all our employees. We want communication to be open and easy so we avoid unnecessary meetings and have as flat an organisation as possible. We seek proactive, highly efficient people and then let them do their work as they see fit.

We have offices in Helsinki, Finland and Los Angeles, US. The studio in Helsinki is where all our games are painstakingly crafted, while the Los Angeles office is where our ingenious marketing campaigns are created.

Both places are great to work at and our newly renovated office provides space for our small teams to work as they wish. All communication is done in English so there’s no need to know any Finnish.

Seriously offers

Opportunity to work with great people on great content
Competitive salary
Flexible hours and great work-life balance
Private healthcare and dental plans, extensive health and leisure insurance
Lunch benefit, annual sports and culture allowance
Variety of tools. Tell us what you need to get the job done and we’ll get it
Relocation package and assistance
Free snacks and beverages

Open positions

Level Designer

We are looking for motivated and passionate Level Designer to join our team at Seriously (Helsinki office). As Level Designer, you’ll work as part of the game design team in Best Fiends creating well-balanced, consistent and thrilling levels. In addition to the skills and experience listed below, we are looking for a motivated self-starter who is ready to hit the ground running in an energetic start-up environment, where everybody pulls their weight, where every idea is valued, and where, if we get it right, we might just conquer the globe. Come join us!


  • Actively contribute to creative discussions surrounding feature reviews and new features
  • Create, assess, re-balance and tune new and existing levels
  • Analyze (real-time) feedback and metrics, and adjust level design accordingly
  • Work with the team to ensure level consistency across the title(s)
  • Ensure that our games are fun to play!


  • Experience and/or knowledge of level design for casual games
  • Solid understanding knowledge of game balancing and pacing
  • Experience working within a game production team and/or knowledge of game production best practices
  • Fluent in English
  • Pride and responsibility in your work and craft


Open Application

Can’t find anything that matches your skill set? Send us an open application! We’re always looking for talented people. Be sure to add info about the things you have done. Maybe links to your portfolio, Github, LinkedIn – impress us!