February 11, 2019
5 Questions With…Kalle Rönkkö
1. Where were you/what did you do before working at Seriously?
Before starting at Seriously, I was working at Virtual Air Guitar Company making motion control games for the Xbox One Kinect platform. But before that, back in 2014, I was still studying Sports and Leisure Management and aiming to become a Track and Field coach. The fact that I’m working in the games industry today still feels strange, but also amazing!
2. What is your current role at Seriously?
I work as a Level Designer on Best Fiends, so it’s my job to add to more than 3,000 levels we already have in the game. I meticulously craft each of my levels to be as fun, fresh, and engaging as possible because our players deserve the best!
3. What’s your favorite part about your job?
I love that fact that I can come to work and really flex my creative muscles on a day-to-day basis. But the absolute best part about my job are the players themselves. Nothing motivates me more than hearing feedback (positive or critical) from people that are genuinely passionate about the games that we are making. We have the best players. FACT!
4. Who is your favorite Fiend or Slug and why?
I have to say that Temper is my favorite Fiend not only because he is voiced by my idol, Mark Hamill, in our animated shorts, but also because he’s a jump-headlong-and-think-about-the-consequences-later kind of guy!
5. When you are not working at Seriously or playing Best Fiends, what do you enjoy doing?
I play American football for the Helsinki Wolverines (WR-position); I play guitar and write folk/country music; and I also play a lot of games, mostly First-Person-Shooters and Battle Royales. I get bored very easily so I need to have multiple hobbies to keep things feeling fresh.