September 21, 2018
5 Questions With…Composer Heitor Pereira
With the launch of the fourth Best Fiends animation, "Baby Slug's Big Day Out," we wanted to highlight a few of the very important people that helped bring our story to life! So without further ado, our series of "5 Questions With..." continues with the composer, Heitor Pereira.
5 Questions with Heitor Pereira
1. What is your favorite part of your job and what did you do before?
I compose music for the Best Fiends brand. My favorite part of the job is writing the music, and exchanging and sharing ideas with the director and producers.
Previously, I played music with many Brazilian artists, toured the world with Simply Red, and was a part of many albums with international and American artists. I also made many scores together with Hans Zimmer, and after that, I fell in love with film music. Now, I cannot write music without a story behind it — I got the bug, big time!
2. What has been one of your favorite projects to work on? Why?
That’s hard to answer. I’ve enjoyed all of my projects for different reasons because each of them led me to discovering something new about myself as a musician.
3. During when in the animation lifecycle do you start preparing/composing the soundtrack?
Sometimes I’ll start when I’m reading the script, sometimes during the story board… Generally, when I’m in the shower!
4. How important are the visuals when creating the score?
Even more important than the score.
5. When working within the same franchise or world, how do you define themes or distinguish between individual projects?
I follow each character’s journey in every new installment with the hope that that it will inspire music that adds new life to that character. Basically, a new story is an opportunity to write something new for that character, even though I still am using his or her original theme.